![]() The piece argues that, for everyday usage, peak performance is relevant. There have been endless debates about how relevant and meaningful Geekbench scores are, in large part because it’s a short test that effectively measures peak performance rather than accounting for things like thermal throttling, which kicks in during demanding use over a sustained period. The original Geekbench (called “Geekbench 2006” and apparently lost to time) supported Windows and macOS at launch. And so I thought, how hard can it be to write a benchmark? Maybe I should write my own.” “They weren’t really testing anything substantial, you know, doing really simple arithmetic operations on really small amounts of data, not really testing anything. “So I actually went and I reverse-engineered one of the popular benchmarks and found that the tests were, for lack of a better word, terrible,” said Poole. … So, you know, I grabbed what I could download and ran them and got really confused, because what the benchmarks were saying wasn’t jiving with my experience. And I thought, well, this is really strange what’s going on. I went out, bought one of the new G5s, and it felt slower than my previous Mac. And then the G5 came out and I thought, oh, this looks really cool. “So I was getting used to that ecosystem. “I just switched over to the Mac back in about 2002,” Poole told Ars. It began at the height of the PowerPC Mac era when Apple’s hardware was exotic and niche and apps that ran on Mac OS X were relatively rare. Geekbench’s cross-platform compatibility is part of its appeal, which has been baked into the benchmark since its earliest versions. Poole told the story to ArsTechnica ‘s Andrew Cunningham. Geekbench creator John Poole has explained why switching to Mac led to him creating the benchmarking tool – and how it helped diagnose a cracked heatsink in a more recent Mac … ![]() Baseline test shows that my MacBook Pro is performing as expected
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